BC - Environment - CG Asset Modeler- Stop Motion VFX Project

Posted 2025-08-23
Remote, USA Full Time Immediate Start
<p><span style="font-size:14px;"><b><u>CG Modeler - Environment Assets</u></b></span></p><p><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><em><b><span style="line-height:107%;">All applicants must be residents of British Columbia, Canada.</span></b></em><br><span style="line-height:107%;"><strong><i>Must be legally entitled to work in Canada ie. Citizen, PR, Open Work Permit.</i></strong><br><br>At this time, we’re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; there is no hybrid)</span></span></span></p><p><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>About Zoic&nbsp;</strong><br>Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.  &nbsp;</span></span></p><p><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;">Are you looking for your next creative and technical challenge? Come join our team! &nbsp;</span></span></p><p><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Why Join Zoic?&nbsp;</strong></span></span></p><ul><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;">We are an Artist owned and operated VFX studio.&nbsp;</span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;">We love what we do and always stay curious about new technology and techniques.&nbsp;</span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;">We respect work/life balance in a hectic industry.&nbsp;</span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;">We work with a team from all walks of life and backgrounds.&nbsp;</span></span></li></ul><p style="margin-bottom:13px;"><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:107%;">We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills!&nbsp;</span><br><br><strong>Summary of Position</strong></span></span><br><br><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">&nbsp;The CG Modeler is responsible for creating character, prop<span style="color:#b5082e;"><span class="msoIns" style="text-decoration:underline;"><span style="color:#008080;"><ins cite="mailto:Amy%20Hurwitz">,</ins></span></span></span> and set models that support the artistic goals and story concepts of the production.&nbsp;</span></span></span><br><br><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Job Functions</strong></span></span></p><div style="border-left:none 1pt;padding:0in 0in 0in 8pt;margin-left:20px;"><ul><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Create and maintain 3D models for use in production.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Work with the Lead Environment Artist to help realize the aesthetic vision of the production.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Work with scan data to reproduce or guide model aesthetic<span style="color:#b5082e;"><span class="msoIns" style="text-decoration:underline;"><span style="color:#008080;"><ins cite="mailto:Amy%20Hurwitz">s</ins></span></span></span>.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Adjust UVs, topology of model deliverables<span style="color:#b5082e;"><span class="msoIns" style="text-decoration:underline;"><span style="color:#008080;"><ins cite="mailto:Amy%20Hurwitz">,</ins></span></span></span> for downstream departments.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Work with FX artists to produce specific geometry required for simulations.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Ensure all deliverables meet the needs of all receiving departments.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Meet deadlines established by Production Management.&nbsp;</span></span></span></li></ul></div><p><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><strong>Qualifications&nbsp;</strong></span></span></p><div style="border-left:none 1pt;padding:0in 0in 0in 8pt;margin-left:20px;"><ul><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">3+ years of feature film or relevant industry experience (CG and/or Visual Effects).&nbsp;&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Ability to use Maya for the creation of both hard surface and organic models.</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Experience with Zbrush.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Understanding and experience in the creation and use of geometry assets<span style="color:#b5082e;"><span class="msoDel" style="text-decoration:line-through;"><span style="color:#FF0000;"><del cite="mailto:Amy%20Hurwitz">,</del></span></span></span> in a production setting<span style="color:#b5082e;"><span class="msoDel" style="text-decoration:line-through;"><span style="color:#FF0000;"><del cite="mailto:Amy%20Hurwitz">,</del></span></span></span> including optimization and LOD workflows. &nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Knowledge of polygonal, Nurbs<span style="color:#b5082e;"><span class="msoIns" style="text-decoration:underline;"><span style="color:#008080;"><ins cite="mailto:Amy%20Hurwitz">,</ins></span></span></span> and subdivision surface types.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Life drawing and sculpting experience, a plus.&nbsp;</span></span></span></li><li style="border:none;padding:0in;"><span style="font-size:11pt;"><span style="line-height:107%;"><span style="font-family:Calibri, sans-serif;">Experience with SpeedTree, Marvelous Designer, Houdini, MOTO, Mudbox, Photoshop, Inventor, TogoGun, a plus.&nbsp;</span></span></span></li></ul></div><p style="margin-bottom:13px;"><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;"><b>Additional information</b></span></span></span></p><ul><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;">British Columbia Employees Pay Range: $40 - $60&nbsp;<i>(The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)</i></span></span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;">Zoic does not cover relocation costs.</span></span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;">Any and all WFH&nbsp;positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.</span></span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;">This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.</span></span></span></li><li><span style="font-size:12px;"><span style="font-family:Arial, Helvetica, sans-serif;"><span style="line-height:normal;">Due to the volume of applications, we receive, we regret that only those selected to interview&nbsp;will be contacted.</span></span></span></li></ul><p><br>&nbsp;</p><p></p>
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